Wednesday, September 17, 2014

Is the iPhone 6 worth it?


So I know I'm a bit late on this whole deal, and I know I'm posting this two days before the actual release of the phone, but I just want to talk a bit about this whole thing.

So another year passed, and Apple decided to release a new iPhone, as if that's not new. What is new is that they have redesigned the whole look, performance, and overall quality of the device, as well as slapped on a very troublesome price tag.

But what makes this phone such a big deal? Perhaps more than the other iPhones?
The truth is, that they used a lot of new stuff, with one or two small gimmicks. The first thing you've probably heard about the iPhone 6 is that it uses a new glass called Sapphire. While using Corning Gorilla Glass on the iPhone 5 was definitely a smart move, Apple decided to design a new glass called Sapphire. This glass was supposedly planned for use on the new iPhones, reports have stated that "Sapphire was never intended for use on the iPhone 6", and "hasn't even been decided for use on new phones yet." Even if you search for the specs, you would only see "shatter resistant".

Another few gimmicks were that they redesigned the whole look of the phone. They switched from a chamfered edge back to a more curved look, and moved the power button to the side for the first time, like a few of the Samsung Galaxy phones. I honestly don't know if was to draw attention, or to just give a fresh look, but whatever it was, they were definitely trying to do something with this new design.

One big gimmick was that the new iOS 8, which the phone already has pre-loaded. Many of you would look at the new software and think "hey! some of this stuff is actually pretty new and cool!" And for Apple fans, this will be true. For Android users however, this would've been cool. Two years ago.
Most of the new stuff that iOS 8 will deliver was actually already in most Android phones. Be able to read your own PDF files in your phone? You used Google Docs. Auto enhance your photos? You used Google Photos. Record video or send photos to friends? You used Hangouts, or Snapchat, or pretty much any messaging service. As iOS 8 rolls around, you start to realize that most Android users probably won't even need this software, or this phone in general.
Don't believe that this new software update has the exact same thing as Android two years ago? Check this out.


However, this only compares software, not hardware.
The new iPhone sports a much more powerful processor, and a much better camera that rivals any other phone out on the market right now.
Even the software itself runs amazingly fast on this, proved in iOS 7 on the iPhone 5s.

But ultimately, we have to come to a conclusion. And my conclusion is that this phone is great for those who are already using iPhones as their main phones.
This also explains why Apple diehards will be Apple diehards and keep saying that these phones are the best, although many Apple fans will just stick to iOS just because of it's simplicity.
Android users will almost always want to stick to Android because of its versatility, along with Google's versatility. On Android, you can customize whatever you wanted out of your phone's software, with home screens, to 3rd party keyboards, you could even rice your phone and customize your OS.
But Apple fans love iOS because it's simple, it's mostly user-friendly, and it's very easy to get the most out of your software, even though Apple dictates how the system will be run.

Anyways, thanks for checking this out. Share this with your friends to see if they would want to consider the iPhone, or give Android a try for themselves.

Be sure to follow me on Twitter @OTheGameKillerO!!

Tuesday, September 16, 2014

Mojang got bought by Microsoft? Microsoft's story


So, we all know what's up: Mojang got bought for $2.5 billion, Microsoft now owns Minecraft, and they have total control over what they want out of it. Is this the end for us all?

Probably not, and despite Microsoft's tragic mistakes in the past, I still think that they'll be able to pull this one through.

To explain Microsoft's reasoning behind this, I'll give you a lot bit of their history.

So Microsoft buys Mojang, and Minecraft for that matter, for the sole purpose of promoting their own products.
Think about it: most of Microsoft's profits are from the Xbox franchise. They specifically aim for the gamers, and more specifically, the young gamers. Since Minecraft is one of the, if not the most popular video game among young gamers. So Microsoft says "hey, we should totally have Minecraft on our console!" and that spawned the console editions for Minecraft.

But they didn't stop there. Even though they were gaining money from Minecraft: Xbox 360 edition, they wanted to appeal to the ones who are a bit older than the Minecraft kiddies. Teenagers, are obsessed with smartphone tech nowadays, they're on Instagram, they're on Twitter, they're on Facebook, every social media site out there(except the ones that are dead).

They had tried several times to appeal to the adolescent age, who are on their phones all the time, so back in May 2010, they released a phone, called the Microsoft Kin.
Do you know this phone? If you do, then you would know that this is the worst fail in all of phones, period. But it's actually sad to see that they had so much hype in on this, they had billions of dollars in research put into this, and went as far as to keep it secret from the public, calling this phone "Project Pink", repeatedly signing off all work discussions #TMDP for "Truly, Madly, Deeply, Pink". I guess this was to try to see if anyone would leak this to spice up interest for the phone?

Anyways, what they ended up selling was a complete disaster of a phone. First of all, these weren't designed to be smartphones. They were made for texting and social networking, and lacked many apps that most smartphones had like a calendar app. They didn't even had an app store, so what you got was what you got. To use your phone properly, you had to register it on the Kin Website, where you can also store pictures and stuff...? I don't know much, but this was a big fail it itself, because this site was mandatory to keep these phones running.

 Verizon stopped selling the phones for poor sales, versions of the phone got their price slashed down to almost free, and production stopped. The entire thing was scrapped, the website shut down, and the phones not only rendered obsolete, but unusable now. Looking back, you can sum it up as MS spending billions of dollars, only to find themselves FORTY EIGHT DAYS LATER to say "yep. Nevermind."

Which brings us back to 2014, where they now sell Nokia phones, with Windows Phone OS. To be honest, all of their gimmicky stuff, with Windows 8's design seemingly slapped onto every device they sell, plus Cortana, a competitor to Apple's Siri, who also is the AI from Halo.

However, this still isn't going to cut it. Compared to iOS and Android, these are nothing compared to the simplicity of an iPhone and the seemingly endless possibility of an Android phone.

And this brings us here, when Microsoft is deciding whether to buy Mojang *click or nah.

The truth is, Microsoft needs more consumers in the market, and buying Mojang will allow them to update Windows Phone with the game that everybody wants. This doesn't just promote their phone however, this also promotes their income.
If Minecraft continues to grow at a steady rate, Microsoft can use this as a gold mine. This game has grown as much as to create a lifestyle, multiple fanbases, wikis, clothing, and much more. And Microsoft can profit from this. Provided they don't screw something up.

Not only that, but this can also mean the start of Minecraft 2.0, a sequel to pretty much the same game... I don't know much, but it really seems like a copy of the same game with a two slapped on the end of the title.

But again, provided they don't screw things up, Minecraft will still be as good, just owned under a different name. Yes, this change is definitely scary to some people, and jokes can be made about Minecraft 2.0 like "the exact same items that look slightly different" and such.

The only thing I do hope Microsoft will do is to continue to support Mojang. They are the ones who are pretty much the founders and sole supporters of this game, and without them working on Minecraft, it feels like a part of it would leave, and never come back. Not only that, but Minecraft may lose the Mojang style that they had so deeply etched into this game.

Overall, I'm excited to see what will come out of this, and I will definitely keep you guys posted on this one.
Anyways, thanks for reading this, I know I still haven't been able to update a lot, I feel like I'm a makeover failure when it comes to doing YouTube videos and blogging more, but I'm going to try and do this more often, for your pleasure.
Be sure to drop a like and share this to your friends, so that they can see why this whole thing started.

--TheGameKiller

Tuesday, July 29, 2014

Touhou Review (PC Bullet Hell Shooter)


Again, sorry for lack of updates. Distracted yet again by my habit for being distracted.

But, I'm back, after trying to get this game for so long, I had downloaded and played a game called "Touhou 8: Imperishable Night".

And what a game it was.

Touhou Project is a series of bullet hell shooters, where you play a character who navigates through numerous amounts of one-shot bullets that often cloud your screen, and try not to get hit. "It's like standing out in the rain, and not getting wet."

I can't really describe this game's insane difficulty in words, so I'll let a picture do the work.






Does that look hard enough for you? Of course, my stubbornness led me to downloading this game, and to me failing the extra stage about ten times before I actually got to the first main fight.

But despite this game's difficulty, It's actually a very great game. By holding down <shift> your character "focuses", creating a white dot in the middle of your character sprite. This represents your actual hitbox, allowing you to navigate through clouds of bullets much easier. This also slows you down however, which actually caused some failures for me.

But even though your hitbox is only 4 pixels wide in radius, it's very easy for you to miscalculate, as bullets can move in different speeds, causing you to panic, and ultimately, get corned into the top right of the screen, where an enemy will pop out and kill you.

However not all Touhou games have the same focus mechanics. Embodiment of Scarlet Devil(Touhou 6) does not show your hitbox, increasing the difficulty a fair bit. However, some people recommend this installment, as the greater increase in difficulty allows the player to get used to the game's mechanics, as well as develop a greater sense of the hitbox area.

The game seems to get increasingly harder and harder as the series moves upward, as seemingly harder and harder boss fights have more punishing "spell cards"(special bullet patterns) that require you to capture the card bonus by reducing the life gauge to a certain point, or timing out. Some spell cards actually require you to time out, forcing you to survive a specified time of endless waves of red balls.

Though the Touhou games are difficult, this is what makes it quite addicting in my opinion, and the effects put into the games improve as it moves onto the more recent installments. The spell card bullet patterns are equally as beautiful(and blinding), and the background music that accompanies the game makes it much better as well.

Overall, the game is a very beautiful, hardcore game only for those who believe in perseverance, have excellent reflexes, a sharp eye, and is not afraid to hit retry again, and again.

...and again...


...and again...


...goddamn this game.